Interface ICullable
Hierarchy
- ICullable
Implemented by
Index
Methods
is Completely In FrustumSearch playground for isCompletelyInFrustum
Checks if a cullable object (mesh...) is in the camera frustum Unlike isInFrustum this checks the full bounding box
Parameters
frustumPlanes: Plane[]
Camera near/planes
Returns boolean
true if the object is in frustum otherwise false
is In FrustumSearch playground for isInFrustum
Checks if the object or part of the object is in the frustum
Parameters
frustumPlanes: Plane[]
Camera near/planes
Returns boolean
true if the object is in frustum otherwise false
Interface for cullable objects
https://doc.babylonjs.com/babylon101/materials#back-face-culling