Class STLFileLoader
Hierarchy
- STLFileLoader
Implements
Index
Constructors
Properties
Methods
Constructors
constructor
Returns STLFileLoader
Properties
extensionsSearch playground for extensions
Defines the extensions the stl loader is able to load. force data to come in as an ArrayBuffer we'll convert to string if it looks like it's an ASCII .stl
nameSearch playground for name
Defines the name of the plugin.
Static DO_ NOT_ ALTER_ FILE_ COORDINATESSearch playground for DO_NOT_ALTER_FILE_COORDINATES
Defines if Y and Z axes are swapped or not when loading an STL file. The default is false to maintain backward compatibility. When set to true, coordinates from the STL file are used without change.
Methods
import MeshSearch playground for importMesh
Import meshes into a scene.
Parameters
meshesNames: any
An array of mesh names, a single mesh name, or empty string for all meshes that filter what meshes are imported
scene: Scene
The scene to import into
data: any
The data to import
rootUrl: string
The root url for scene and resources
meshes: Nullable<AbstractMesh[]>
The meshes array to import into
Returns boolean
True if successful or false otherwise
loadSearch playground for load
Load into a scene.
Parameters
scene: Scene
The scene to load into
data: any
The data to import
rootUrl: string
The root url for scene and resources
Returns boolean
true if successful or false otherwise
load Asset ContainerSearch playground for loadAssetContainer
Load into an asset container.
Parameters
scene: Scene
The scene to load into
data: string
The data to import
rootUrl: string
The root url for scene and resources
Returns AssetContainer
The loaded asset container
STL file type loader. This is a babylon scene loader plugin.