Class HolographicBackplate
Hierarchy
- Control3D
- HolographicBackplate
Index
Constructors
Properties
Accessors
Methods
Constructors
constructor
Creates a new holographic backplate
Parameters
Optional name: string
defines the control name
Optional _shareMaterials: boolean
Returns HolographicBackplate
Properties
Optional nameSearch playground for name
Defines the control name
on Pointer Click ObservableSearch playground for onPointerClickObservable
An event triggered when a control is clicked on (with a mouse)
on Pointer Down ObservableSearch playground for onPointerDownObservable
An event triggered when the pointer taps the control
on Pointer Enter ObservableSearch playground for onPointerEnterObservable
An event triggered when pointer enters the control
on Pointer Move ObservableSearch playground for onPointerMoveObservable
An event triggered when the pointer moves over the control
on Pointer Out ObservableSearch playground for onPointerOutObservable
An event triggered when the pointer moves out of the control
on Pointer Up ObservableSearch playground for onPointerUpObservable
An event triggered when pointer is up
parentSearch playground for parent
Gets or sets the parent container
pointer Down AnimationSearch playground for pointerDownAnimation
Type declaration
Callback used to start pointer down animation
Returns void
pointer Enter AnimationSearch playground for pointerEnterAnimation
Type declaration
Callback used to start pointer enter animation
Returns void
pointer Out AnimationSearch playground for pointerOutAnimation
Type declaration
Callback used to start pointer out animation
Returns void
pointer Up AnimationSearch playground for pointerUpAnimation
Type declaration
Callback used to start pointer up animation
Returns void
Static MODEL_ BASE_ URLSearch playground for MODEL_BASE_URL
Base Url for the button model.
Static MODEL_ FILENAMESearch playground for MODEL_FILENAME
File name for the button model.
Accessors
behaviors
is Visible
Gets or sets a boolean indicating if the control is visible
Returns boolean
Gets or sets a boolean indicating if the control is visible
Parameters
value: boolean
Returns void
material
Gets the material used by the backplate
Returns FluentBackplateMaterial
mesh
Gets the mesh used to render this control
Returns Nullable<AbstractMesh>
node
Gets the transform node used by this control
Returns Nullable<TransformNode>
position
rendering Group Id
Rendering ground id of the backplate mesh.
Returns number
Rendering ground id of the backplate mesh.
Parameters
id: number
Returns void
scaling
share Materials
Gets a boolean indicating if this backplate shares its material with other HolographicBackplates
Returns boolean
type Name
Gets a string representing the class name
Returns string
Methods
_prepare NodeSearch playground for _prepareNode
Parameters
scene: Scene
Returns void
add BehaviorSearch playground for addBehavior
disposeSearch playground for dispose
Releases all associated resources
Returns void
get Behavior By NameSearch playground for getBehaviorByName
get Class NameSearch playground for getClassName
Get the current class name of the control.
Returns string
current class name
link To Transform NodeSearch playground for linkToTransformNode
Link the control as child of the given node
Parameters
node: Nullable<TransformNode>
defines the node to link to. Use null to unlink the control
Returns Control3D
the current control
Class used to create a holographic backplate in 3D
5.0.0