Class AbstractAssetTask Abstract
Hierarchy
Index
Constructors
Properties
Accessors
Methods
Constructors
constructor
Creates a new AssetsManager
Parameters
name: string
defines the name of the task
Returns AbstractAssetTask
Properties
nameSearch playground for name
Task name
on ErrorSearch playground for onError
Type declaration
Callback called when the task is not successful
Parameters
task: any
Optional message: string
Optional exception: any
Returns void
on SuccessSearch playground for onSuccess
Type declaration
Callback called when the task is successful
Parameters
task: any
Returns void
Accessors
error Object
Gets the current error object (if task is in error)
Returns { exception?: any; message?: string }
Optional exception?: any
Optional message?: string
is Completed
Get if the task is completed
Returns boolean
task State
Gets the current state of the task
Returns AssetTaskState
Methods
resetSearch playground for reset
Reset will set the task state back to INIT, so the next load call of the assets manager will execute this task again. This can be used with failed tasks that have the reason for failure fixed.
Returns void
runSearch playground for run
Execute the current task
Parameters
scene: Scene
defines the scene where you want your assets to be loaded
onSuccess: (() => void)
is a callback called when the task is successfully executed
Returns void
onError: ((message?: string, exception?: any) => void)
is a callback called if an error occurs
Parameters
Optional message: string
Optional exception: any
Returns void
Returns void
run TaskSearch playground for runTask
Execute the current task
Parameters
scene: Scene
defines the scene where you want your assets to be loaded
onSuccess: (() => void)
is a callback called when the task is successfully executed
Returns void
onError: ((message?: string, exception?: any) => void)
is a callback called if an error occurs
Parameters
Optional message: string
Optional exception: any
Returns void
Returns void
Define an abstract asset task used with a AssetsManager class to load assets into a scene