BillBoard Mode
Billboard is a special mode for meshes, ensuring that the mesh is always facing towards the camera. This is commonly used to display information to the user, sprites or particles for instance.
Example :
box.billboardMode = 7;
Billboard Mode Values:
value | Type |
---|---|
value 0 | Type BILLBOARDMODE_NONE |
value 1 | Type BILLBOARDMODE_X |
value 2 | Type BILLBOARDMODE_Y |
value 3 | Type BILLBOARDMODE_Z |
value 4 | Type BILLBOARDMODE_ALL |