Adding files
Adding Files
To add files, simply browse the desired folder and click the button Import...
in the Assets Browser toolbar.
A dialog will open to select the files to add. Once selected and validated, all the selected assets will be copied to
the currently browsed folder.
Each time a file has been added, its thumbnail will be computed if its type is recognized and supported.
Supported meshes formats
- .babylon
- .fbx
- .gltf
- .glb
- .obj
- .stl
Supported texture formats
- .png
- .jpg
- .bmp
- .basis
- .dds (cube texture)
- .env (cube texture)
Supported sound formats
- .mp3
- .ogg
- .wav